A-maze-ing Games

Tuesday 12 February 2019

Inspired by our Fighting Fantasy class novel, we made some games where players had to conquer a maze. We had to think about symmetry, straight lines, interesting paths and the right level of challenge.

Once we’d decided on a maze design, in teams we made the aim of the game and added coins, other players and objects to avoid.

We used feedback from other teams and our own evaluations in order to debug our mazes. Ask your child what this means and how they debugged their own maze.

Next week, we will take our learning online and use Kodu to create virtual maze games!